Legend of Grimrock II
01 - Rock (2), Torch
02 - Letter
03 - Blooddrop Cap (1), Statue Head
Don't let the rocks fall short of their target
04 - Teleporter puzzle
Throw a rock just when it passes you so it reaches the end and opens the gate at 05.
05 - Gate
Opened by teleporter puzzle.
06 - Blackmoss (1)
07 - Statue Head
Generations before you have trodden these paths.
08 - Blooddrop Cap (1)
09 - Pellets (10)
10 - Falconskyre (1)
11 - Statue Head
I am the right eye.
12 - Round Shield, Torch, Antivenom (1)
13 - Gate
Button that opens gate.
14 - Borra
15 - Secret treasure (use shovel)
16 - Secret treasure (use shovel)
17 - Lock Picks (1)
18 - Gate, Treasure Chest
Gate opened by Pressure plate at 19
Chest contains: Lightning Bomb (3), Torch, Crossbow Quarrel (4)
19 - Pressure plate
Opens gate at 18
20 - Rock (2)
21 - Statue Head
He and they are more concerned with who are allowed to enter than who are left out.
22 - Etherweed (1)
23 - Secret treasure chest (use shovel)
Contains: Crystal Shard of Recharging (1), Thraelm Tribal Buckler, Horned Fruit.
24 - Power Gem
Beware! Around 6 water goblins show up when you grab this.
25 - Statue Head
The serpents can be awakened.
26 - Leather boots
27 - Sign, Hub keyhole
Use Hub key found at Herder's Den at 08 to activate the teleporter to the Hub
28 - Sign
The goal is to put all the levers downwards.
Not a solid routine found, just click them untill they all go down untill further notice.
Seems to work best to do one side first and then take on the other side.
29 - Power Gem
30 - Dart (3)
31 - Wooden box
Contains: Poison Bomb (2), Broadhead Arrow (1), Shoes
32 - Statue Head
This is the elemental shrine of earth.
33 - Statue Head
All matter is made from four basic elements:
34 - Statue Head
Bring forth four power gems to fuse them into the essence of the element.
35 - Center Bog Puzzle
Stand here and shoot westward, across the hole. There's a bush that first needs to get cleared, so shoot several projectiles that way. Finally, shoot/throw something across the hole, so the item lands on the pressureplate at 36 which enables the teleporter that brings you to shaman's cloak at 37
36 - Pressure plate
Shoot an item from 35 onto this pressureplate to activate the teleporter.
37 - Shaman's Cloak
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