Legend of Grimrock II
Keelbreach Bog01 - Rock (2), Torch 02 - Letter Dear Visitor, 03 - Blooddrop Cap (1), Statue Head Don't let the rocks fall short of their target 04 - Teleporter puzzle Throw a rock just when it passes you so it reaches the end and opens the gate at 05. 05 - Gate Opened by teleporter puzzle. 06 - Blackmoss (1) 07 - Statue Head Generations before you have trodden these paths. 08 - Blooddrop Cap (1) 09 - Pellets (10) 10 - Falconskyre (1) 11 - Statue Head I am the right eye. 12 - Round Shield, Torch, Antivenom (1) 13 - Gate Button that opens gate. 14 - Borra 15 - Secret treasure (use shovel) Venom Edge. 16 - Secret treasure (use shovel) Falconskyre (1) 17 - Lock Picks (1) 18 - Gate, Treasure Chest Gate opened by Pressure plate at 19 Chest contains: Lightning Bomb (3), Torch, Crossbow Quarrel (4) 19 - Pressure plate Opens gate at 18 20 - Rock (2) 21 - Statue Head He and they are more concerned with who are allowed to enter than who are left out. 22 - Etherweed (1) 23 - Secret treasure chest (use shovel) Contains: Crystal Shard of Recharging (1), Thraelm Tribal Buckler, Horned Fruit. 24 - Power Gem Beware! Around 6 water goblins show up when you grab this. 25 - Statue Head The serpents can be awakened. 26 - Leather boots 27 - Sign, Hub keyhole "The Hub" Use Hub key found at Herder's Den at 08 to activate the teleporter to the Hub 28 - Sign "Reflexus" Lever Puzzle: The goal is to put all the levers downwards. Not a solid routine found, just click them untill they all go down untill further notice. Seems to work best to do one side first and then take on the other side. 29 - Power Gem 30 - Dart (3) 31 - Wooden box Contains: Poison Bomb (2), Broadhead Arrow (1), Shoes 32 - Statue Head This is the elemental shrine of earth. 33 - Statue Head All matter is made from four basic elements: 34 - Statue Head Bring forth four power gems to fuse them into the essence of the element. 35 - Center Bog Puzzle Stand here and shoot westward, across the hole. There's a bush that first needs to get cleared, so shoot several projectiles that way. Finally, shoot/throw something across the hole, so the item lands on the pressureplate at 36 which enables the teleporter that brings you to shaman's cloak at 37 36 - Pressure plate Shoot an item from 35 onto this pressureplate to activate the teleporter. 37 - Shaman's Cloak |
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